Gaming Monitors Market - By Display Technology , By Screen Size , By Resolution , By Price Range , By Geography - Global Opportunity Analysis & Industry Forecast, 2024-2030.

Report Code: ESR 0911 Report Format: PDF + Excel

Gaming Monitors Market Overview

Gaming Monitors market size is forecast to reach $35 billion by 2030, after growing at a CAGR of 6.1% during 2024-2030. The gaming monitor market is experiencing significant growth, driven by the increasing popularity of gaming and advancements in display technology. Additionally, the demand for high-resolution displays, faster refresh rates and immersive features like curved screens and HDR capabilities. Moreover, the rise in the popularity of streaming games as well as the growth of content creators and influencers are driving the demand for gaming monitors. A major trend in the market is Mini-LED Backlighting. This technology offers improved contrast, better local dimming zones, and more accurate color reproduction compared to traditional LED backlighting. The adoption of ultra-high refresh rates is a growing trend in the gaming monitor market, driven by the demand for smoother and more responsive gaming experiences. Monitors with refresh rates of 240Hz and above are becoming increasingly popular among competitive gamers and enthusiasts who require precise visuals for fast-paced games like first-person shooters and battle royales. For instance, in July 2024, LG launched the LG UltraGear OLED series in four sizes – 27-inch, 34-inch, 39-inch and 45-inch – in India for gamers. As per the company, the gaming monitors offer OLED technology enhanced with Micro Lens Array Plus (MLA+) and the display offers response times of 0.03ms and a refresh rate of up to 240HZ for smooth motion and reduced eye strain. 

Gaming Monitors Market - Report Coverage:

The “Gaming Monitors Market Report - Forecast (2024-2030)” by IndustryARC, covers an in-depth analysis of the following segments in the Gaming Monitors Market.

Attribute Segment

By Display Technology

  • LCD
  • LED
  • Others

By Screen Size

  • Less Than 24 Inch
  • 24-32 Inch
  • More Than 32 Inch

By Resolution

  • High Definition (HD 1280×720)
  • Full HD (1920×1080)
  • 2K (2560×1440),
  • 4K (3840×2160)
  • 8K (7680×4320)

By Price Range

  • Mid Range
  • Premium
  • Others

By Geography

  • North America (U.S, Canada and Mexico)
  • Europe (Germany, France, UK, Italy, Spain, Netherlands, Belgium and Rest of Europe),
  • Asia-Pacific (China, Japan, South Korea, India, Australia, Indonesia, Thailand, Malaysia and Rest of Asia-Pacific),
  • South America (Brazil, Argentina, Chile, Colombia and Rest of South America)
  • Rest of the World (Middle East and Africa).

Key Takeaways

North America dominates the market

North America holds the largest share of the global gaming monitor market with a market share of 35% in 2023. This dominance is attributed to several factors like well-established gaming culture and a large base of avid gamers. According to Entertainment Software Association’s 2024 Essential Facts About the U.S. Video Game Industry Report, Americans who play video games represent 190.6 million of the population. North America is also a hub for technological innovation, leading to early adoption of advanced gaming monitor features. Along with that, major gaming hardware manufacturers are based in North America, driving the demand for high-performance gaming monitors. According to a report in Newzoo, in 2023, the top 10 markets and countries by revenue were the United States, China, Japan, South Korea, Germany, the United Kingdom, France, Canada, Italy, and Mexico. 

Full HD Segment Dominated the Market 

Full HD is the largest segment in the U.S. Computer Monitor market in terms of resolution. With this resolution, more than two million pixels come together to produce crisp, detailed images. From web browsing to streaming movies or playing games, it is ideal for a wide range of applications. It is a great option for both work and play because of its high pixel density, which ensures that text is clear and images are vivid. Additionally, it generally provides good visual quality at a lower cost than greater resolutions. Additionally, full HD monitor supports multitasking effectively. Its resolution allows users to open multiple windows simultaneously without feeling cramped, making it easier to juggle tasks like research, writing, and video conferencing. Thus, Full HD remains the most widely adopted resolution in the U.S. computer monitor market due to its balance of price, performance, and compatibility. 

24–32 inch monitors dominates the market

24–32 inch monitors are a top choice for most users due to their versatility and suitability for most games while remaining ergonomically manageable. These monitors, particularly 24-25 inches, are favoured by competitive gamers who prioritize high refresh rates, low input lag, and affordability. They are compact, fit small desks, and offer focused gameplay without requiring significant hardware power for high performance. However, they may lack the immersive experience larger monitors provide. In November 2024, BenQ launched its new gaming monitor, the Zowie XL2566X+ gaming monitor in India. The Zowie XL2566X+ monitor is also available with various other refresh rate options, such as 540Hz, 360Hz, and 240Hz. It is also available in different screen sizes, including 24-inch and 27-inch. The 24–32inch range tends to be the most popular, striking a balance between screen space, resolution and usability for both gaming and work.

Demand for Larger and High-Resolution Monitors to Boost the Market

The demand for larger and high-resolution gaming monitors has been steadily increasing, driven by the growing preference for immersive and high-quality gaming experiences. Larger screens, typically 27 inches or more, provide a more immersive gaming experience. Ultrawide and curved monitors, often above 32 inches, enhance field-of-view (FOV) in games, making them particularly appealing for simulation and adventure genres. While smaller monitors are favoured in some competitive gaming scenarios for focus and speed, larger monitors with high refresh rates are becoming more prevalent among enthusiasts. In August 2024, Acer released the Predator X39 OLED gaming monitor. The rapid adoption of higher resolution is driven by its ability to support high-definition displays and advanced features such as HDR (High Dynamic Range), which significantly enhances the gaming experience.

High Competition from Alternative Gaming Solutions to Hamper the Market

The rise of handheld gaming devices, cloud gaming, and VR technologies presents alternatives to traditional gaming setups, potentially reducing the demand for gaming monitors. IDC forecasts the gaming market for PCs and monitors will recover in 2024, after unit contractions in both 2022 and 2023. Gaming volume is expected to hit 69.3 million in 2024, or 9% higher than 2023. Gaming desktops, a key segment for high-end gaming and monitors, is expected to recover in 2025 as new GPUs land in stores. Gaming penetration is also expected to take an increased share going forward, with gaming taking 20% of the total PC and Monitor market by 2028.

Gaming Monitors Market

For more details on this report - Request for Sample

Key Market Players

Global Gaming Monitors top 10 companies include:

  1. Samsung Electronics Co. Ltd.
  2. Dell Inc. 
  3. ASUSTeK Computer Inc. 
  4. LG Electronics
  5. Lenovo Group Limited
  6. Acer Inc.
  7. MICRO-STAR INTERNATIONAL CO. LTD.
  8.  Koninklijke Philips N.V. 
  9. HP Inc.
  10. ViewSonic Corporation

Scope of the Report: 

Report Metric Details

Base Year Considered

2023

Forecast Period

2024–2030

CAGR

6.1%

Market Size in 2030

$35 billion

Segments Covered

By Display Technology, By Screen Size, By Price Range, By Geography

Geographies Covered

North America (U.S., Canada and Mexico), Europe (Germany, France, UK, Italy, Spain, Netherlands, Belgium and Rest of Europe), Asia-Pacific (China, Japan, South Korea, India, Australia, Indonesia, Malaysia, Thailand and Rest of Asia-Pacific), South America (Brazil, Argentina, Chile, Colombia and Rest of South America), Rest of the World (Middle East and Africa).

Key Market Players

  1. Samsung Electronics Co. Ltd.
  2. Dell Inc.
  3. ASUSTeK Computer Inc.
  4. LG Electronics
  5. Lenovo Group Limited
  6. Acer Inc.
  7. MICRO-STAR INTERNATIONAL CO. LTD.
  8. Koninklijke Philips N.V.
  9. HP Inc.
  10. ViewSonic Corporation

For more Electronics Market reports, please click here

  1. Gaming Monitors Market - Overview
              1.1 Definitions and Scope
  2. Gaming Monitors Market - Executive summary
      2.1       Key trends by Display Technology
      2.2.    Key trends by Screen Size 
      2.3.    Key trends By Price Range
      2.4.    Key trends by Geography-
  3. Gaming Monitors Market
              3.1 Comparative analysis
                        3.1.1 Product CATL - Top 10 companies
                        3.1.2 Top 5 Financials Analysis
                        3.1.3 Market Value split by Top 10 companies
                        3.1.4 Patent Analysis - Top 10 companies
                        3.1.5 Pricing Analysis
  4. Gaming Monitors Market - Startup companies Scenario Premium 
              4.1 Top 10 startup company Analysis by
                        4.1.1 Investment
                        4.1.2 Revenue
                        4.1.3 Market Shares
                        4.1.4 Market Size and Application Analysis
                        4.1.5 Venture Capital and Funding Scenario
  5. Gaming Monitors Market - Industry Market Entry Scenario Premium
              5.1 Regulatory Framework Overview
              5.2 New Business and Ease of Doing business index
              5.3 Case studies of successful ventures
              5.4 Customer Analysis - Top 10 companies
  6. Gaming Monitors Market Forces
              6.1 Drivers
              6.2 Constraints
              6.3 Challenges
              6.4 Porters five force model
                        6.4.1 Bargaining power of -suppliers
                        6.4.2 Bargaining powers of customers
                        6.4.3 Threat of new entrants
                        6.4.4 Rivalry among existing players
                        6.4.5 Threat of substitutes
  7. Gaming Monitors Market - Strategic analysis
              7.1 Value chain analysis
              7.2 Opportunities analysis
              7.3 Product life cycle
              7.4 Suppliers and distributors Market Share
  8. Gaming Monitors Market - By Display Technology (Market Size -$Million / $Billion)
              8.1 LCD
              8.2 LED
              8.3 Others
  9. Gaming Monitors Market – By Screen Size (Market Size -$Million / $Billion)
            9.1 Less Than 24 Inch
            9.2 24-32 Inch
            9.3 More Than 32 Inch
  10. Monitors Market - By Resolution (Market Size -$Million / $Billion)
             10.1 High Definition (HD 1280×720)
             10.2 Full HD (1920×1080)
            10.3 2K (2560×1440)
            10.4 4K (3840×2160) 
           10.5 8K (7680×4320)),
  12. Gaming Monitors- By Price Range (Market Size -$Million / $Billion)
                  12.1 Mid Range
                  12.2 Premium
                  12.3 Others
  12. Gaming Monitors- By Geography (Market Size -$Million / $Billion)
              12.1 North America
                    12.1.1 USA
                    12.1.2 Canada
                    12.1.3 Mexico
          12.2 Europe
                    12.2.1 UK
                    12.2.2 Germany
                    12.2.3 France
                    12.2.4 Italy
                    12.2.5 Netherlands
                    12.2.6 Spain
                    12.2.7 Belgium
                    12.2.8 Rest of Europe
          12.3 Asia-Pacific
                    12.3.1 China
                    12.3.2 Japan
                    12.3.3 India
                    12.3.4 South Korea
                    12.3.5 Australia 
                    12.3.6 Indonesia
                    12.3.7 Thailand
                    12.3.8 Malaysia
                    12.3.9 Rest of APAC
          12.4 South America
                    12.4.1 Brazil
                    12.4.2 Argentina
                    12.4.3 Colombia
                    12.4.4 Chile
                    12.4.5 Rest of South America
          12.5 Rest of the World
                    12.5.1 Middle East
                    12.5.2 Africa
  13. Gaming Monitors Market - Entropy
              13.1 New product launches
              13.2 M&A s, collaborations, JVs and partnerships
  14. Gaming Monitors Market - Industry / Segment Competition landscape Premium
          14.1. Market Share Analysis
                    14.1.1 Market Share by Country - Major Companies
                    14.1.2 Market Share by Region - Major Companies
                    14.1.3 Market Share by Type of Application - Major Companies
                    14.1.4 Market Share by Type of Product/Product Category - Major Companies
          14.2. Competition Matrix
       14.3. Best Practices for Companies
  15. Gaming Monitors Market - Key Company List by Country Premium
  16. Gaming Monitors Market Company Analysis
           16.1 Samsung Electronics Co. Ltd.
      16.2     Dell Inc.
      16.3     ASUSTeK Computer Inc. 
      16.4     LG Electronics
      16.5     Lenovo Group Limited
      16.6     Acer Inc.
      16.7     MICRO-STAR INTERNATIONAL CO. LTD.
      16.8     Koninklijke Philips N.V. 
      16.9     HP Inc.
      16.10    ViewSonic Corporation
  “Financials to the Private Companies would be provided on best-effort basis.”
   

The Gaming Monitors Market is projected to grow at 6.1% CAGR during the forecast period 2024-2030.

The Gaming Monitors Market size is estimated to be $23.3 billion in 2023 and is projected to reach $35 billion by 2030

The leading players in the Gaming Monitors Market are Samsung Electronics Co. Ltd., Dell Inc., ASUSTeK Computer Inc., LG Electronics, Lenovo Group Limited and others.

Mini-LED Backlighting and ultra-high refresh rates are the major trends that will shape the market in the future.

Increasing interest in gaming, advancements in technology, and the growing popularity of eSports are the driving factors