Virtual Reality Exposure Therapy For Mental Disorders Market - Forecast(2024 - 2030)
Virtual Reality Exposure Therapy For Mental Disorders Market Overview
Virtual
Reality Exposure Therapy For Mental Disorders Market size is estimated to reach
$1.1 billion by 2027, growing at a CAGR of 21.4% during the forecast period 2022-2027.
Virtual Reality Exposure Therapy (VRET) is a virtual immersion therapy that utilizes
specially designed programmed computers to help in the treatment of
psychological conditions. The technology used in Virtual Reality Exposure
Therapy builds artificial environments that depict real-life situations.
Arrangement in an
immersive and interactive virtual world prepares individuals with the practice
and machinery required to prosper. Body dysmorphia is a psychological symptom
that averts numerous people with eating ailments from embracing recovery.
Virtual reality
therapy has been utilized to endeavor to treat eating ailments and body
dysmorphia. According to a study conducted, participants finished different
tasks in virtual reality environments which could not have been effortlessly reproduced
without the technology. Virtual reality (VR) exposure is conceivably an effective
and economical treatment of anxiety ailments. VR exposure therapy decreased the
fear of heights in the earliest controlled investigation of virtual reality in the treatment of a psychiatric ailment. Current research demonstrates that individuals with
mental issues like obsessive compulsive disorder (OCD), post-traumatic stress
disorder (PTSD), or phobias gain from exposure therapy utilizing simulated
visuals. The use of virtual reality in cognitive behavioral therapy is
increasingly taken advantage of for the treatment of mental disorders. Virtual
Reality Exposure Therapy for Mental Disorders Industry applications include
entertainment and the health industry.
The
data points and information accumulated from Virtual Reality (VR) therapy are
far superior and more useful to the patient reactions in conventional treatment
methodologies and this is set to drive the Virtual Reality Exposure Therapy for
Mental Disorders Market. The increasing predominance of mental ailments like
obsessive-compulsive disorder is set to propel the growth of the Virtual
Reality Exposure Therapy for Mental Disorders Industry during the forecast
period 2022-2027. This represents the Virtual Reality Exposure Therapy for
Mental Disorders Industry Outlook.
Report Coverage
The “Virtual
Reality Exposure Therapy For Mental Disorders Market Report - Forecast
(2022-2027)”, by Industry ARC, covers an in-depth analysis of the following
segments of the Virtual
Reality Exposure Therapy for Mental Disorders Market.
Key Takeaways
- Geographically, North America Virtual Reality Exposure Therapy for Mental Disorders Market accounted for the highest revenue share in 2021 owing to the surging awareness among the patients and healthcare workers on the advantages of Virtual Reality (VR) therapy for mental ailments in the North American region.
- Virtual Reality Exposure Therapy for Mental Disorders Market growth is being driven by the soaring application of Virtual Reality technology performing on constituents like headsets, software, headphones, gesture tracking sensors, biofeedback monitors and more to treat mental ailments. However, in spite of definite proof of the efficiency of exposure therapy, it stays as an underutilized treatment for anxiety ailments owing to the cost, accessibility and logistical challenges (Boeldt, McMahon, McFaul, & Greenleaf, 2019) and this is one of the major factors hampering the growth of Virtual Reality Exposure Therapy for Mental Disorders Market.
- Virtual Reality Exposure Therapy for Mental Disorders Market Detailed Analysis on the Strength, Weakness and Opportunities of the prominent players operating in the market will be provided in the Virtual Reality Exposure Therapy for Mental Disorders Market report.
Virtual Reality Exposure Therapy for Mental Disorders Market: Market Share (%) By Region, 2021
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The Virtual Reality Exposure Therapy for Mental Disorders
Market based on component can be further segmented into Virtual
Reality Headset, Virtual Reality Earphones, Virtual Reality Software and
Modules, Virtual Reality Workstation, Virtual Reality Position Tracker /
Sensors, Biofeedback, Monitor and Others. The Virtual Reality Headset Segment held the largest Virtual Reality
Exposure Therapy for Mental Disorders market share in 2021. This growth is
owing to the surging application of virtual reality headsets in virtual reality
exposure therapy. Virtual Reality headsets constitute the essential portion of
the therapy which provides real-life like experience in the three-dimensional
(3D) format with the competency of computerized technology. The soaring demand
for virtual reality headsets owing to the introduction of progressive, reduced cost
and wireless virtual reality headsets is further propelling the growth of the Virtual
Reality Headset segment.
Furthermore, the Virtual Reality Headset segment
is estimated to grow with the fastest CAGR of 22.8% during the forecast period 2022-2027
owing to the heightening compatibility and ease of application of virtual
reality headsets with a smartphone application for the treatment of serious mental
ailments.
Virtual Reality Exposure Therapy For Mental Disorders Market
Segment Analysis – By End User:
The Virtual Reality Exposure Therapy for Mental Disorders
Market based on end user can be further segmented into Hospitals,
Therapy Clinics and Surgical Centers, Research And Training Organizations and Others. The Hospitals Segment held the largest Virtual
Reality Exposure Therapy for Mental Disorders market share in 2021. This growth is owing to the surging
awareness of the government and financing for connected devices for healthcare
infrastructure. Virtual Reality Exposure Therapy may be applied to improve the treatment of anxiety ailments. The increasing predominance of mental ailments
across the world requiring specialized hospitals equipped with experienced and
qualified physicians and the provision to arrange for exposures in virtual
reality are further propelling the growth of this segment.
Furthermore, the Therapy Clinics and Surgical
Centers segment is estimated to grow with the fastest
CAGR of 23.3% during the forecast period 2022-2027
owing to the proliferating admission of patients enduring cardiac strokes and
the heightening requirement for post-cardiac stroke/surgery therapy.
Virtual Reality Exposure Therapy For Mental Disorders Market Segment Analysis – By Geography:
The Virtual Reality Exposure Therapy for Mental Disorders
Market based on geography can be further segmented into North America, Europe,
Asia-Pacific, South America and Rest of the World. North America (Virtual
Reality Exposure Therapy for Mental Disorders Market) held the largest Virtual Reality Exposure Therapy for Mental
Disorders market share with 35%
of the overall market in 2021. The growth of this region is owing to the
surging application of Virtual Reality (VR) in therapy resulting in a boost in
ease, acceptability and efficiency of treatment for anxiety in the North
American region. Continuous
development of VR applications for clinical utilization is supported,
specifically when established in collaboration with software developers,
clinical users, therapists who are experienced in VR Exposure Therapy (VRET) and researchers. The burgeoning government financing in healthcare
infrastructure is further propelling the growth of the Virtual Reality Exposure
Therapy for Mental Disorders Market in the North American region.
Furthermore, the Asia-Pacific region is estimated to be the region with the fastest CAGR over the forecast period 2022-2027. This growth is owing to factors like the increasing predominance of stroke in countries like Japan, Taiwan, China and India in the Asia-Pacific region. The headquarters for the majority of the providers for workstations and electronic parts are in the Asia-Pacific region which is further fuelling the progress of the Virtual Reality Exposure Therapy for Mental Disorders Market in the Asia-Pacific region.
Virtual Reality
Exposure Therapy For Mental Disorders Market Drivers
Surging Applications of Virtual Reality Exposure Therapy for Mental Disorders are Projected to Drive the Growth of Virtual Reality Exposure Therapy for Mental Disorders Market:
Body
Dysmorphic Disorder (BDD) or body dysmorphia is a mental health condition where
a person spends enormous time worrying about flaws in appearance. VR-based
exposure therapy has demonstrated outcomes in the evaluation and treatment of different
mental issues inclusive of the treatment of anxiety disorder and particular phobias
like the fear of heights, fear of lying, driving phobia, spider phobia and social
phobia and agoraphobia. In fact, the domain of managing symptoms of the ailment
has also been investigated. Anxiety ailments are among the most typical mental
ailments influencing almost 18.1% of adults. The estimated predominance of
anxiety disorders worldwide is 7.3% as per WHO reports and they bring about a soaring
proportion of the worldwide burden of disease. Anxiety symptoms can bring about
considerable agony, hinder the quality of life and add stress. Anxiety builds risk
for a series of co-occurring physical conditions, inclusive of chronic pain.
Given the preponderance of anxiety and its effect on mental and physical
health, efficient treatment is clearly required, yet most of the affected
individuals stay untreated. Exposure therapy
for anxiety ailments has a powerful proof base, yet a smaller number of
therapists use this technique and patient and therapist misunderstandings restrict
its accessibility. Exposure therapy includes step-by-step and recurrent
exposure to feared stimuli with resultant alterations in cognitions, behaviors and emotional and physical responses. Feared stimuli can be nearly anything:
living organisms, inanimate objects, situations, activities, thoughts, mental
images, physical symptoms and/or affective experiences. Comprehensive research
shows the efficiency of exposure-based therapy for different anxiety ailments, specifically
phobias. Exposure expedites extinction of the fear response and assists in altering
dysfunctional evaluations of threat and not assistive responses, decreasing the
conditioned anxiety related to feared stimuli. Slow exposure permits habituation
and re-assessment of the threat to happen. While brief negative thoughts are usual,
extended negative feelings regarding oneself can result in conditions like body
dysmorphia. Virtual reality
can assist patients with negative body image in viewing themselves more precisely.
Guided exposure therapy can be a significant instrument for individuals to eventually
be able to accept their bodies. Certain typical applications of Virtual Reality
Exposure Therapy for Mental Disorders industry include the utilization of virtual
reality as an educational constituent to teach people about the factors
that worsen or enhance symptoms and exposure to persecutory fears. The surging
applications of Virtual Reality Exposure Therapy for Mental Disorders in cognitive behavioral therapy are therefore
fuelling the growth of the Virtual Reality Exposure Therapy for Mental
Disorders Market during the forecast period 2022-2027.
Soaring Advances in Immersive Virtual Reality Interventions for Mental Ailments are Expected to Boost the Growth of the Virtual Reality Exposure Therapy For Mental Disorders Market:
As per World Health
Organization (WHO), in 2019, 1 in every 8 people, or 970 million people across
the world were residing with a mental ailment, with anxiety and depressive ailments
being the most typical and in 2020, the count of people residing with anxiety
and depressive ailments increased considerably owing to the COVID-19 pandemic.
Further WHO Updates indicate that basic estimates demonstrate a 26% and 28% boost
respectively for anxiety and serious depressive disorders in just one year. Immersive
virtual reality (VR) has been recognized as a potentially revolutionary tool
for psychological interventions. Investigations have been conducted involving present
advances in immersive VR-based therapies for mental disorders. With VR, persons
move into computer-generated simulations of real-life situations. Users can communicate
with the virtual environment and the environment responds to the activities of
the user in like anxiety, sweating, or joy, comparable to reactions in real
life. This immersive feature of VR simulations — feeling real — makes it a strong
tool for therapy. Early generation VR software and hardware permitted only clear
simulations, imitating real-world situations and was principally utilized for
VR exposure therapy (VRET) for anxiety. However, developments have been advancing
expeditiously and the possibility goes far beyond utilizing VR for exposure.
With VR, actions that are impossible or infeasible in the real world can be performed,
allowing innovative strategies that could enhance therapeutic interventions.
Furthermore, the technology can be utilized for inspecting mechanisms included
in the endurance of mental disorders, for example, heightened social stress
reactivity in relation to psychosis liability or the role of distorted body
image in eating ailments. One current development includes
stand-alone, self-guided, or automated VR treatments. This development is fuelled
by the belief that access to evidence-based psychological treatment can be
challenging and waiting lists are a constant issue. Automated VR applications
can make psychological therapy more readily accessible for numerous people and
may also be utilized to boost treatment intensity, for example, by
complementing face-to-face therapy with home VR exercises, or as a booster
session after completing treatment. One typical Virtual Reality Exposure
Therapy for Mental Disorders industry application is in the treatment of
psychosis. In a therapeutic setting, Previous
research demonstrates that individuals with Body Dysmorphic Disorder (BDD) or
Body Dysmorphia misconstrue ambiguous social information in a negative and
threatening manner. Virtual Reality provides people with obsessive
compulsive disorder, the favorable chance to practice exposure to objects and
environments that otherwise would be impractical or challenging in a
psychologist’s office. The soaring advances in
immersive virtual reality interventions for mental ailments are therefore driving
the growth of the Virtual Reality Exposure Therapy for Mental Disorders Market
during the forecast period 2022-2027.
Virtual Reality Exposure Therapy For Mental Disorders Market Challenges
Challenges Related to Virtual Reality Exposure Therapy are Hampering the Growth of the Virtual Reality Exposure Therapy For Mental Disorders Market:
As per World Health
Organization (WHO), in 2019, 301 million people were residing from an anxiety ailment
involving 58 million children and teenagers. There are numerous reasons for
Virtual Reality (VR) Exposure Therapy being applied less for the treatment in
spite of its efficiency. Impediments involve apprehension of being exposed.
Patients frequently take a step back prior to getting into exposure therapy and
decline the treatment out of fear. Exposing themselves to the most alarming
stimuli once more in their lifetime scares them immensely. Another impediment is the organization of
exposures. As VR is targeted toward displaying the images that a client is
frightened of, a therapist may find it hard to mimic an analogous environment
by way of technology. Though a patient may disclose his/her fears elaborately, the practical arrangement may prove to act as an impediment. Furthermore, therapists that offer exposure
therapy are uniformly concerned regarding the fear that they may breed in the
patient through the application of this technique. This may result in the raised
dropout rate of patients owing to worsened possibilities of pushing the anxiety
levels higher. Furthermore, the count of VR tools attending to obsessive-compulsive
disorder (OCD) is still lacking owing to the heterogeneous symptoms of obsessive
compulsive disorder (OCD) and poor comprehension of the association between VR
and OCD. These issues are thus hampering the growth of the Virtual Reality
Exposure Therapy for Mental Disorders Market.
Virtual Reality Exposure Therapy For Mental Disorders Industry Outlook
Technological Innovations and
R&D Activities are key strategies adopted by players in the Virtual Reality
Exposure Therapy For Mental Disorders Market. The top 10 companies in the
Virtual Reality Exposure Therapy For Mental Disorders
Market are:
- Microsoft Corporation
- Google LLC
- Proprio
- Psious
- Mindmaze Labs
- Firsthand Technology
- Atheer
- Medical Realities
- Virtually Better
- Accelerated Care Plus Corporation
Recent Developments
- In June 2022, in an interview with
Xavier Palomer, CEO of Psious. It was revealed that Psious Toolsuite is the
earliest online platform particularly developed for mental health. It is an app
planned by psychologists for psychologists who utilize virtual reality and 3D technology
for the treatment of anxiety disorders. The project was initiated by Dani Roig,
the other founder and Xavier Palomer, CEO of Psious.
- In September 2021, Rendever
declared the introduction of its novel interdisciplinary VR fitness platform,
RendeverFit™ - the earliest VR application that combines physical fitness with
cognitive behavioral therapy and socialization, planned particularly for older mature
grown-ups. This novel product offering comes on the heels of a $2M NIH Phase II
grant, permitting the Rendever team to further research the impact of VR on
seniors. Investigations demonstrate that physical activity among older adults
decreases the hazard of many ailments and chronic conditions, defers the outset
of dementia and enhances complete health and wellbeing.
- In April 2020, Psious, a virtual reality platform for mental health, declared the introduction of Amelia Virtual Care for Smartphones, its novel solution that permits therapists from across the world to conduct remote therapy sessions with the application of virtual environments.
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